Manual / Exporting
Exporting
Everything that leaves ES3D leaves honestly: rendered at the size you asked for and never upscaled, in real coordinates, with compliance furniture and provenance attached where it matters.
Images & maps
| Export | Where | Detail |
|---|---|---|
| PNG still | Viewer card (Ctrl+Shift+E) | 1× / 2× / 4× the viewport with a live pixel readout — rendered at that size, never upscaled; the GPU's ceiling is disclosed if it clamps. |
| GeoTIFF (DEM) | Viewer card | The imported DEM as a georeferenced .tif for QGIS/ArcGIS. |
Exports render map imagery at the highest resolution the exporting device can produce. On a desktop that is the source resolution, and a desktop export is the reference. The viewer composites drape imagery more coarsely on phones and tablets to stay inside their memory (see Stories & sharing); an export lifts that reduction as far as the device can go, but a handheld browser has a hard ceiling on how large an image it can build, so imagery in an export taken on a phone or tablet may be softer than the same export from a desktop — just as it is on screen there.
The still image stored with each scene is captured from what that device is showing, so a scene saved or updated on a handheld may keep a softer still than one saved on a desktop. That still is what a deck slide uses when the beat cannot be re-rendered at export time. Updating the scene from a desktop replaces it.
Movies & decks
| Export | Where | Detail |
|---|---|---|
| Movie | Present rail | 1080p or 4K at 60 / 30 fps, three quality presets, H.264 MP4 (VP9 WebM fallback — never a silent one: the panel names the codec in use). Live progress, ETA and cancel. Slides and 360° panoramas are excluded from the video timeline, and the panel says so. |
| PowerPoint deck | Present rail | One click → a .pptx investor deck: cover, one slide per beat, a resource
slide, and a compliance footer on every slide. Each 3D beat is re-rendered live at export
time; text slides, 360° beats, the cover, and any beat the device cannot re-render use the
still stored with that scene. |
Geometry & data
| Export | Where | Detail |
|---|---|---|
| Drill traces (DXF) · Collars (CSV) | the download button on the drillholes row | Desurveyed 3D polylines; collar list with end-of-hole depth, its depth basis labelled. |
| Surfaces (DXF) | per-layer download | Any honest triangle mesh with a project grid; if the mesh was simplified at import, the tooltip and the file disclose it. |
Layers whose content can't honestly be written out simply have no export button — that's deliberate, not an omission. Import formats (OMF, glTF and friends) are listed in Importing data; several are import-only.